UI/UX Designer
I design clear, intuitive interfaces for complex digital products — from enterprise medical software to accessibility-first mobile apps. Figma expert with a background in design systems, user research, and animated prototyping. across product, freelance, and agency contexts.
I'm a UI/UX Designer with over 7 years of experience across product companies, design agencies, and freelance work. My focus is on creating interfaces that balance visual clarity with genuine usability — whether that's a complex medical desktop application or an accessibility-first mobile app.
At ISD Design, I was part of a team working on a large-scale medical product for both desktop and Android — building design systems, reusable patterns, and accessible UI for complex professional workflows. This gave me deep experience with the kind of structured, systematic thinking that complex products demand.
More recently at Muteki Group, I designed a social mobile app for people with disabilities, leading the UI across discovery and delivery phases. I built animated prototypes in Figma to communicate interactions clearly and kept accessibility at the core of every decision.
I work fluently in Figma — Auto Layout, components, prototyping, and animated prototypes are part of my daily practice. I also bring visual design sensibility from a background in industrial and product design, which means I think about systems and aesthetics equally.
I'm open to new full-time and freelance opportunities in UI/UX and product design. I work remotely and bring a strong process — from discovery and research to polished, development-ready design.
Looking for a Senior UI/UX role at a product-focused company or design agency. I thrive in environments with high design standards, strong feedback culture, and room to grow.
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